Tetragrammaton Research - EvE Market

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EvE-Online TETRR - Market: Armor Rigging
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Armor Rigging


Advanced understanding of armor subsystems. Allows makeshift modifications to armor subsystems through the use of rigs.

10% reduction in Armor Rig drawbacks per level.
EvE-Online TETRR - Market: Astronautics Rigging
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Astronautics Rigging


Advanced understanding of a ships navigational subsystems. Allows makeshift modifications to warp drive, sub warp drive and other navigational subsystems through the use of rigs.

10% reduction in Astronautics Rig drawbacks per level.
EvE-Online TETRR - Market: Battleship Construction
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Battleship Construction


Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
EvE-Online TETRR - Market: Capital Remote Armor Repair Systems
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Capital Remote Armor Repair Systems


Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.
EvE-Online TETRR - Market: Capital Remote Hull Repair Systems
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Capital Remote Hull Repair Systems


Operation of remote capital class remote hull repair systems. 5% reduced capacitor need for capital class remote hull repair system modules per skill level.
EvE-Online TETRR - Market: Capital Repair Systems
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Capital Repair Systems


Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.
EvE-Online TETRR - Market: Capital Ship Construction
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Capital Ship Construction


Skill at the construction of capital ships.
EvE-Online TETRR - Market: Cruiser Construction
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Cruiser Construction


Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
EvE-Online TETRR - Market: Drones Rigging
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Drones Rigging


Advanced understanding of a ships drone control subsystems. Allows makeshift modifications to drone subsystems through the use of rigs.

10% reduction in Drone Rig drawbacks per level.
EvE-Online TETRR - Market: Electronic Superiority Rigging
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Electronic Superiority Rigging


Advanced understanding of electronics subsystems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs.

10% reduction in Electronic Superiority Rig drawbacks per level.
EvE-Online TETRR - Market: EM Armor Compensation
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EM Armor Compensation


To active armor hardeners: 3% bonus per skill level to Armor EM resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor EM resistance
EvE-Online TETRR - Market: Energy Weapon Rigging
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Energy Weapon Rigging


Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Energy Weapon Rig drawbacks per level.
EvE-Online TETRR - Market: Explosive Armor Compensation
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Explosive Armor Compensation


To active armor hardeners: 3% bonus per skill level to Armor Explosive resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Explosive resistance
EvE-Online TETRR - Market: Frigate Construction
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Frigate Construction


Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
EvE-Online TETRR - Market: Hull Upgrades
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Hull Upgrades


Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers. Grants a 5% bonus to armor hit points per skill level.
EvE-Online TETRR - Market: Hybrid Weapon Rigging
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Hybrid Weapon Rigging


Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Hybrid Weapon Rig drawbacks per level.
EvE-Online TETRR - Market: Industrial Construction
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Industrial Construction


Skill at the construction of advanced industrials.
EvE-Online TETRR - Market: Jury Rigging
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Jury Rigging


General understanding of the inner workings of starship components. Allows makeshift modifications to ship subsystems through the use of rigs. Required learning for further study in the field of rigging.
EvE-Online TETRR - Market: Kinetic Armor Compensation
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Kinetic Armor Compensation


To active armor hardeners: 3% bonus per skill level to Armor Kinetic resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Kinetic resistance
EvE-Online TETRR - Market: Launcher Rigging
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Launcher Rigging


Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Launcher Rig drawbacks per level.
EvE-Online TETRR - Market: Mechanic
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Mechanic


Skill at maintaining the mechanical components and structural integrity of a spaceship. 5% bonus to structure hit points per skill level.
EvE-Online TETRR - Market: Nanite Interfacing
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Nanite Interfacing


Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.
EvE-Online TETRR - Market: Nanite Operation
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Nanite Operation


Skill at operating nanites. 5% reduction in nanite consumption per level.
EvE-Online TETRR - Market: Outpost Construction
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Outpost Construction


Skill at constructing outposts.
EvE-Online TETRR - Market: Projectile Weapon Rigging
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Projectile Weapon Rigging


Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.

10% reduction in Projectile Weapon Rig drawbacks per level.
EvE-Online TETRR - Market: Remote Armor Repair Systems
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Remote Armor Repair Systems


Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.
EvE-Online TETRR - Market: Remote Hull Repair Systems
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Remote Hull Repair Systems


Operation of remote hull repair systems. 5% reduced capacitor need for remote hull repair system modules per skill level.
EvE-Online TETRR - Market: Repair Systems
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Repair Systems


Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.
EvE-Online TETRR - Market: Salvaging
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Salvaging


Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 5% increase in chance of salvage retrieval per level.
EvE-Online TETRR - Market: Shield Rigging
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Shield Rigging


Advanced understanding of shield subsystems. Allows makeshift modifications to shield subsystems through the use of rigs.

10% reduction in Shield Rig drawbacks per level.
EvE-Online TETRR - Market: Tactical Logistics Reconfiguration
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Tactical Logistics Reconfiguration


Skill at the operation of triage modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.
EvE-Online TETRR - Market: Thermic Armor Compensation
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Thermic Armor Compensation


To active armor hardeners: 3% bonus per skill level to Armor Thermal resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Thermal resistance